I'm a game programmer currently set to graduate in Dec. 2013 with a B.S. in Game Programming.
My programming focus is on gameplay and player feedback systems. I seek to integrate player gameplay testing and iterate based on what players feel and want while also keeping in mind the purpose of the original design. I've been playing games since an NES and a copy of Super Mario Bros. made their way into my hands, and I haven't missed a console generation since. From a design standpoint, someday I'd like to see games fuse emergent gameplay with narrative to create meaningful interactive experiences that expose players to worldviews they have never considered. |